spell cards that send monsters to the graveyard

Yu-Gi-Oh! Once per turn: You can remove 4 or more Chaos Counters from your side of the field to target 1 banished monster with a Level equal to the number of Chaos Counters removed; Special Summon that target. You can only use this effect of "Trickstar Light Arena" once per turn. Risk of becoming useless if your opponent is also running a 30-card deck. You cannot activate or Set Field Spell Cards. Once per turn: You can reveal any number of "Kozmo" monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck. Link Summons of Link Monsters cannot be negated. WATER: During your End Phase: Discard 1 card. Then send the same number of cards from the top of their Deck to the Graveyard. Each turn, 1 Level 5 or higher "Metaphys" monster you Normal Summon can be Summoned without Tributing, but banish it during the End Phase of the next turn. All face-up Dinosaur-Type monsters gain 300 ATK and DEF. Each time a card(s) is sent from the field to the Graveyard, place 1 Kaiju Counter on this card for each sent card (max. Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. If your "Fabled" monster attacks an opponent's monster and you have less cards in your hand than your opponent, your monster gains ATK equal to the difference in the number of cards x 200, during damage calculation only. All Link Monsters you control gain 300 ATK. When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Konig Wissen". Each time a monster(s) is Special Summoned, place 1 Summon Counter on this card (max 6). You can only activate 1 "Magical Meltdown" per turn. If you activate a Set "Welcome Labrynth" Normal Trap, you can add this additional effect to that card's effect at resolution. Once per turn, if you Link Summon an "Appliancer" Link Monster(s): You can add 1 "Appliancer" monster from your GY to your hand. This card with 6 Summon Counters cannot be destroyed by card effects. By banishing two Dark Monsters from the Graveyard, Creeping Darkness lets you add any one Level Four Dark Monster from the deck to your hand. When an opponent's monster declares an attack on your "S-Force" monster in its same column: You can activate this effect; that monster you control cannot be destroyed by that battle. You can only use this effect of "Zexal Field" once per turn. You can banish this card from your GY and discard 1 "Tindangle" card; add 1 "Euler's Circuit" from your Deck to your hand. These are the top ten cards to mill with Dragon Shrine! When you Ritual Summon using a "Zefra" monster, or Special Summon using a "Zefra" monster as Material, you can activate these effect depending on the monster Summoned, once per turn per effect: You can activate the effects of "Orcust" monsters in your GY, or of Link Monsters you control with "Orcust" in their original names, as Quick Effects. monsters. Once per turn, if a face-up "World Chalice" monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can target 1 "World Chalice" monster in your GY; Special Summon it in Defense Position. Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects. All monsters you control gain 500 ATK. Contents 1 All OCG/TCG "Sends from Deck to Graveyard" cards 2 All Anime "Sends from Deck to Graveyard" cards 3 All Manga "Sends from Deck to Graveyard" cards Up to twice per turn, if an "Amorphage" monster(s) you control is Tributed, draw 1 card. During your Draw Phase, before you draw: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your Deck, and if it is the declared card type, apply this effect for the rest of this turn (even if this card leaves the field). You can target 1 "Cyberdark" monster you control; return it to the hand, then, immediately after this effect resolves, you can Normal Summon 1 "Cyberdark" monster. Once per turn, during the End Phase: You can target 1 monster in your Graveyard that was used as a Fusion Material for a Fusion Summon this turn; add it to your hand. Once per turn, during your Main Phase: You can have all WATER monsters you currently control gain Levels equal to the number of WATER monsters you currently control, until the End Phase. When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. Once per turn, during the End Phase: You can target 1 "Purrely" Xyz Monster on the field; attach 1 "Purrely" Quick-Play Spell from your Deck or GY to that monster as material. You can banish this card from your Graveyard; Tribute Pendulum Monsters from your hand or field whose total Levels exactly equal 8, then Ritual Summon 1 "Amorphactor Pain, the Imagination Dracoverlord" from your hand. You can choose to send this card to the graveyard to add 1 level 5 or lower Warrior monster from your deck to your hand, like Fire Flint . Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else send it to the GY. Negate the effects of all face-up monsters on the field, except Tribute Summoned monsters. When this card is activated: You can place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You cannot Special Summon monsters from the Extra Deck. Monsters you control, except "Ghostrick" monsters, cannot attack. Level 10 or higher monsters on the field cannot be targeted ordestroyed by card effects. Activate a card or effect as Chain Link 5 or higher. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantom" in your Monster Zone: You can draw 2 cards. This site is for entertainment purposes only. If it was a DARK Monster Card, inflict 1000 damage to your opponent. If it was a Monster Card, inflict damage to your opponent equeal to it's level x 100. Each time a Rock-Type monster is Normal Summoned, gain 500 LP. You can only use this effect of "Megalith Portal" once per turn. During your turn, if a face-up Level 7 LIGHT Dragon monster you control returns to the hand: You can draw 1 card. If you control "Solfachord" Pendulum Monster Cards with at least 3 different even Pendulum Scales or at least 3 different odd Pendulum Scales, destroy 1 card your opponent controls. When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. During your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. You can only use each effect of "Hidden Village of Ninjitsu Arts" once per turn. monsters you control with card effects during the turn they are Special Summoned. You can only use this effect of "Dream Mirror of Terror" once per turn. Each time a Machine monster(s) whose ATK equals its own DEF is Normal or Special Summoned, place 1 counter on this card. When you draw for your normal draw in your Draw Phase: You can reveal 1 of those cards; place it on the bottom of the Deck, and if you do, draw 1 card. Once per turn, if a monster is Normal or Special Summoned face-up while you control a "Drytron" monster (except during the Damage Step): You can reduce that monster's Level by 1 per 1000 of its current ATK (min. Please send feedback or corrections here. card from your GY; Special Summon 1 "P.U.N.K." Cards in either player's Graveyard cannot be banished. Synchro: Choose 1 monster from your Deck and place it on top of your Deck. All "Mekk-Knight" monsters on the field gain 300 ATK/DEF. Once per turn: You can banish 3 Wyrm-Type monsters from your Graveyard, then target 1 card on the field; destroy it. When a face-up "Scrap" monster(s) on the field is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up. All "Metalfoes" monsters you control gain 300 ATK and DEF. Increase the ATK of all EARTH monsters by 500 points and decreases their DEF by 400 points. Once per turn, if you Normal or Special Summon a "Gunkan" monster(s), even during the Damage Step: You can place 1 "Gunkan" card from your Deck on top of your Deck. Also after that, destroy 1 card on the field. If they activate a Spell/Trap Card, or monster effect, that includes an effect that Special Summons a monster, that activation cannot be negated. Add 1 Spell Card from your hand to your opponent's hand, then add 1 Level 7 or 8 DARK monster from your Deck to your hand. If a monster attacks, destroy it at the end of that turn's Battle Phase. You can only activate 1 "Appliancer Electrilyrical World" per turn. During the End Phase: You can banish this card; activate 1 "Dream Mirror of Joy" directly from your hand or Deck. All "Majespecter" monsters on the field gain 300 ATK and DEF. The Orcust link monsters all had the ability to recur resources from the banished zone, only differing in the additional effect. When any "Harpie Lady" or "Harpie Lady Sisters" are Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap Card on the field; destroy that target. Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0. Disturbance! Once per turn: You can remove 2 Hi-Five the Sky Counters from this card; Special Summon 1 "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster from your Deck. You can only use this effect of "Rikka Konkon" once per turn. First, use "Advanced Ritual Art", sending two "Insect Knights" or "Neo Bugs" in your Deck to your Graveyard to Ritual Summon "Demise, King of Armageddon". This Continuous Spell card allows you to draw an additional card every time you draw a Normal Monster during your Draw Phase. If you control no "Springans" Xyz Monsters: You can discard 1 "Springans" card; Special Summon 1 "Springans" Xyz Monster from your Extra Deck. Monsters cannot attack, except Link Monsters. If your "Dinowrestler" monster attacks an opponent's monster, it gains 200 ATK during damage calculation only. Negate the activated effects of Cyberse monsters. Once per turn, if a monster(s) is Normal or Special Summoned (except during the Damage Step): You can target 1 WATER monster you control; that monster, along with any face-up monsters your opponent currently controls, loses ATK equal to the targeted monster's original ATK, until the end of this turn. If your "Mikanko" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. When this card is activated: Destroy all Special Summoned monsters you control. Both players can Tribute Summon "Ancient Gear" monsters with 1 less Tribute than required. During your Main Phase: You can add 1 "Magikey Maftea" from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. You (the attacked player) can randomly add 1 of your cards banished by this card's effect to your hand, then you can discard it and negate that attack, but if you do not discard that added card, any battle damage you take this turn is doubled (even if this card leaves the field). You take no battle damage from attacks involving your co-linked monsters. You can only use each of the following effects of "Trickstar Live Stage" once per turn, also you cannot Special Summon monsters the turn you activate these effects, except "Trickstar" monsters (even if this card leaves the field). If this card is Normal or Special Summoned: You can Special Summon 1 monster with 800 ATK and 1000 DEF from your Deck in Defense Position, except "Edea the Heavenly Squire", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. monster from your Deck to your hand. If you control a Level 4 or lower EARTH Rock-Type monster: You can target 1 Level 4 or lower "Magnet Warrior" monster in your Graveyard; Special Summon it. (If the zone is occupied, destroy the occupying card.) Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell Card from your Deck to your hand. Once during this turn, if you would Tribute a monster(s) you control for a Tribute Summon, you can Tribute 1 monster your opponent controls as if you controlled it. Each time a Spell Card is activated, place 1 Spell Counter on this card. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn. If you control the equipped monster and this card: You can send both to the Graveyard; draw 2 cards. If a "Dinomist" monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step. monsters on the field by 2 during the Battle Phase only. All Rock monsters you control gain 500 ATK/DEF. monster from your hand. You can only activate 1 "Gateway to Chaos" per turn. You can only use this effect of "Ignister A.I.Land" once per turn. You can only use this effect of "Tearlaments Perlegia" once per turn. Once per turn, if you Link Summon a "Prank-Kids" Link Monster (except during the Damage Step): You can have all monsters your opponent controls lose 500 ATK (even if this card leaves the field). You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You cannot Normal or Special Summon monsters during the turn you activate this effect, except Psychic-Type Xyz Monsters and "Heraldic Beast" monsters (even if this card leaves the field). When this card is Tribute Summoned: Look at your opponent's hand and discard 1 card from their hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 200. monster destroys an opponent's monster by battle: You can draw 1 card. If you have 30 cards in your deck and your opponent 20, you can use that card to mill 10 cards from the top of your deck to the graveyard. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard. If this card in the Field Zone is destroyed by your opponent's card effect: You can send cards from the top of your opponent's Deck to the GY, equal to the number of Reptile monsters with different names in your GY. Once per turn: You can discard 1 "Mekk-Knight" monster or 1 "World Legacy" card; draw 1 card. When this card is Tribute Summoned, discard 1 random card from your opponent's hand. Once per turn: You can target 1 of your banished "Kozmo" monsters; return it to the hand, and if you do, lose LP equal to its original Level x 100. Once per turn, if you Fusion Summon a "Prank-Kids" Fusion Monster (except during the Damage Step): You can have all monsters you control gain 500 ATK (even if this card leaves the field). Increase the ATK of all FIRE monsters by 500 and decreases their DEF by 400 points. Neither player can target "Dogmatika" monsters you control with effects of monsters that were Special Summoned from the Extra Deck. JAM Extreme Session" up to twice per turn. If there are 2 cards in the Field Zones: The turn player can target 1 Monster Card in their own Spell & Trap Zone; they Special Summon that card to their own Main Monster Zone in its same column. If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. 2+: Once per turn, you can halve the Battle Damage you take. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. Aunt Ruth's Kitchen | Shuffle the rest back into your Deck. The activation and the activated effects of Ritual Spell Cards cannot be negated. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. (2) "Infernoble Arms - Durendal" - Equip spell. When this card is activated: You can add 1 "Therion" monster from your Deck to your hand. All WATER monsters gain 200 ATK and DEF. While you control a monster that is equipped with an Equip Card, all monsters your opponent controls that can attack must attack monsters equipped with Equip Cards. Your opponent cannot target "Purrely" monsters you control with card effects, the turn they are Special Summoned. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. While you control a monster equipped with "Dunnell, the Noble Arms of Light", your opponent cannot activate cards or effects during the Battle Phase. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is activated: Shuffle all "Madolche" monsters in your Graveyard into the Deck. If a face-up "Aroma" monster you control is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP. You can only use each of the following effects of "The Weather Forecast" once per turn. You can only use each effect of "Floowandereeze and the Magnificent Map" once per turn. (You can only gain this effect once per turn.) Cards of the Red Stone: Spell: Normal: Send 1 Level 7 "Red-Eyes" monster from your hand to the Graveyard; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the Graveyard. Negate your opponent's first monster effect that resolves each turn while you control a Spellcaster monster with 1500 DEF. You can only activate 1 "Magikey World" per turn. During the End Phase, destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack. 7), then target 1 monster your opponent controls; take control of it. Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. If you have no cards in your Extra Deck: Target 1 face-up Tribute Summoned monster you control; its effects are negated, also it is unaffected by the effects of cards other than this card. When a "F.A." If this face-up card leaves the field, destroy all "Mask Tokens" on the field. You can use this effect of "P.U.N.K. Once per turn: You can banish 1 "P.U.N.K." You can banish 1 "Vernusylph and the Flower Buds" from your hand or GY; Special Summon 1 "Vera the Vernusylph Goddess" from your Deck. Blaster, Dragon Ruler of Infernos 1 / 4 20. Spell Card Quick-Play Spell Card: Quick-Play Spell Card: Fortune's Future: : Spell Card Normal Spell Card: Normal Spell Card: Frightfur Reborn: : Spell Card Normal Spell Card: Normal Spell Card: Hieratic Seal From the Ashes: : Trap Card Continuous Trap Card . All non-Effect Monsters on the field are unaffected by monster effects. You can only activate 1 "S-Force Bridgehead" per turn. Once per turn: You can switch the locations of 2 Link Monsters in your Main Monster Zones or 2 Link Monsters in your opponent's Main Monster Zones. Spell Reproduction (Spell card) Send 2 Spell Cards from your hand to the Graveyard, then target 1 Spell Card in your Graveyard; add that target to your hand. If a "B.E.S." 5 Counters: Inflict 300 damage to your opponent for each "Symphonic Warrior" card on the field. Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster. Send 1 Dragon-Type monster from your Deck to the Graveyard. You can reveal 1 "Abyss Actor" Pendulum Monster and 1 "Abyss Script" Spell in your hand; add 1 "Abyss Script" Spell from your Deck to your hand with a different name than that revealed Spell. All linked monsters on the field gain 500 ATK/DEF. Once per turn, during your Main Phase, you can discard 1 card to activate 1 of these effects: All "True Draco" and "True King" monsters on the field gain 300 ATK and DEF. All "Dinomist" monsters on the field gain 300 ATK and DEF. once per turn. Once per turn, during your Main Phase: You can take up to 5 "Adamancipator" cards from your Deck and place them on top of your Deck in any order. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. If a "PSY-Frame" monster(s) is Special Summoned to your side of the field (except during the Damage Step), you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "PSY-Frame" monsters you control.

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